Tag: Mobile Games

Netflix Games’ Squid Game: Unleashed announced for Chromebook

Google announced today that it is bringing Squid Game: Unleashed, formerly exclusive to Netflix, to Chromebooks as well as large-screen Android devices. The 32-player multiplayer adaptation of the popular show, developed by Netflix Games studio Boss Fight Games, is set to launch on Chromebooks in the coming weeks. According to Google, it’ll launch with updated […]

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Bigger Games raises $25M to grow its mobile gaming business

Turkish mobile games studio Bigger Games announced today that it has raised $25 million in its Series A funding round, which it will put towards growing its portfolio of games. Goodwater Capital led the round, with Arcadia Gaming Partners and existing investors Index Ventures and Play Ventures also participating. Coddy Johnson, former Activision president and […]

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Studio555 raises $4.6M to build playable app for interior design

Studio555 announced today that it has raised €4 million, or about $4.6 million in a seed funding round. It plans to put this funding towards creating a playable app, a game-like experience focused on interior design. HOF Capital and Failup Ventures led the round, with participation from the likes of Timo Soininen, co-founder of Small […]

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Gamefam brings FIFA Club World Cup 2025 to Roblox

Roblox game studio Gamefam announced today it is collaborating with FIFA to bring the FIFA Club World Cup 2025 to its game Super League Soccer. The two are holding a major event within the game leading up to the World Cup to raise the tournament’s profile with Roblox’s Gen Z-aged audience. All 13 of the […]

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Netmarble’s new RPG is The Seven Deadly Sins: Origins

Netmarble revealed its upcoming RPG, The Seven Deadly Sins: Origins, over the weekend. The new game is a new open-world action-adventure game, set in the same world as the anime and manga universe, The Seven Deadly Sins. According to the studio, the game doesn’t currently have a release date, but it’s launching worldwide on PC […]

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Forge launches GameLink and PayLink to test the market for direct-to-consumer games

Forge, a platform for community-driven game marketing and engagement, announced Forge GameLink and PayLink today, a new way for game companies to engage directly with consumers. Kun Gao, CEO of Forge, said in an interview with GamesBeat that the new Forge features are a Link-in-Bio product purpose built for game studios and publishers. Building on […]

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Appcharge and AppsFlyer launch enhanced mobile payments and web store analytics for games

Appcharge, a direct-to-consumer (D2C) platform for mobile games, and marketing measurement firm AppsFlyer announced a strategic partnership. They will offer a unified cross-platform mobile and web analytics and attribution solution. The new integration empowers mobile game developers with enhanced visibility into player behavior and purchasing patterns across both in-app and web store environments. Traditionally, mobile […]

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