Tag: RPG

Todd Howard reckons he knows why Starfield was so divisive: It was too ‘different than you’ve seen from us in past’

Starfield came out seven months ago and many of us are yet to heal from the discourse. Bethesda’s “dream game” was a polarising thing, earning plaudits from some quarters and a more ambivalent response from others (including, ah, us). But seven months is a lot of time for reflection, and Bethesda boss Todd Howard reckons […]

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Cyberpunk 2077: Phantom Liberty’s third deadliest boss is an OSHA-violating garage, making it 86.6% as dangerous as a giant killer robo-tank

Cyberpunk 2077’s triumphant DLC, Phantom Liberty, added some fun bosses to the game—including a giant enemy (mecha) crab robot… thing. I guess it’s more of a beetle really, being a hexapod.  The Chimera 0005-C M is a Militech monster that sweeps the area with a deadly laser, though you can snag its core and get […]

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Buckle up—Hasbro spent over $1 billion on games and has plans for ‘the next 100 years’, since Baldur’s Gate 3 proved fans ‘like a great, well-executed D&D game’

Unless you’ve been living under a rock, you’ll know that Baldur’s Gate 3 did well—winning just about every major Game of the Year award, starting industry-wide conversations about the quality of videogames, and getting one of our highest-ever review scores.  It’s also done remarkably well as a licensing deal for Hasbro, which owns Wizards of […]

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‘New Vegas is a very, very important game to us,’ says mildly exasperated Todd Howard, who will never stop getting grilled about New Vegas

If we keep bugging Todd Howard about Fallout: New Vegas, I wonder if he’ll get so irritated that he eventually turns against the game for real? For now, at least, the Bethesda Game Studios director has reiterated that he likes New Vegas, the 2010 Fallout spin-off developed by Obsidian, and also likes Obsidian, and also […]

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Blizzard ‘learned a lot of lessons’ from having to emergency fix Diablo 4 season 3’s vault dungeons, but says they’d need more work before bringing them back permanently

In January, Blizzard had to drop a late-night emergency patch to turn Diablo 4 season 3 around. Within a day of launch, players decided the robot spider companion was useless and that dodging traps in the new vault dungeons wasn’t worth the headache. Blizzard quickly boosted the strength of the pet and streamlined vaults, making […]

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Todd Howard wants to preserve the ‘Americana naivete’ by keeping Fallout mostly based in the USA: ‘keep the mysterious lands mysterious’

The Fallout franchise is beloved for a lot of good reasons—it’s got a timeless aesthetic, nukes are cool to look at when they aren’t melting your flesh off, and the blend of post-apocalyptic Americana with radiation that’s borderline indistinguishable from magic is pretty appealing. It’s also never really moved outside of its country of origin, […]

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Streamer lets viewers add custom voice lines to Skyrim NPCs, immediately realises their mistake: ‘I formally apologise and regret my life choices’

AI has had a pretty controversial role across the gaming industry as of the past couple of years including—but certainly not limited to—designing NPCs. Recently, Ubisoft debuted uncanny AI-powered “neo NPCs”, and to say I’m sceptical of the tech’s actual uses is an understatement. Streamer Blurbs, however, has finally gotten me on board with at […]

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Bethesda beefing it with a calamitous ‘next-gen’ Fallout 4 update just as everyone’s falling in love with Fallout again is the most Bethesda thing imaginable

In a week where Escape from Tarkov dev Battlestate Games functionally pressed the self-destruct button on years of success and community goodwill with an insulting $250 package for an unfinished game, it’s hard to imagine there being competition for the most unnecessary self-own in the industry. And yet: Bethesda Game Studios, riding high on a […]

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Continuing the Fallout bonanza, Humble is offering $238 of the Wasteland Warfare tabletop game’s digital sourcebooks and accessories for $18

So in a post-Fallout show bout of Uranium Fever you’ve played all the Fallout games: the post-Bethesda stuff, the 2D entries, Tactics, hell, you even booted up the PS2/Xbox spinoff Brotherhood of Steel before good sense overtook you. If you still crave more, there’s always the Wasteland Warfare tabletop game to sate you, and Humble’s […]

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A group of modders are building ‘Baldur’s Village’ in Stardew Valley, an idyllic little town where you can date Astarion and maybe hang out with some of those other guys

A Baldur’s Gate 3 fan artist with the handle XunHe1145 has revealed a planned Stardew Valley – Baldur’s Gate 3 crossover mod to be made in collaboration with other artists. Baldur’s Village will feature Stardew versions of some of BG3’s companions in a new little town, complete with custom art and dialogue. Off the jump, […]

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Thanks to Fallout 4’s disaster update, GOG’s patch rollback feature makes it the best version of the game right now

Fallout 4’s next-gen update has been an unmitigated disaster on PC⁠: in exchange for practically no improvements, many non-Creation Club (read: paid) mods for the game have been rendered unusable until the community at large or individual mod authors come up with a fix. If you already have the game on GOG, though, you’re in […]

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The Divinity: Original Sin board game took six years to make because Larian was determined to do right by the series: ‘We’re not going to do a piss poor job with a game that’s part of an IP that we care about’

After six years of development, Larian Studios has released Divinity: Original Sin The Board Game—a distillation of its unique approach to fantasy RPGs into a box full of cardboard and plastic. You can read my impressions of the game for a full rundown, but suffice to say, I think it’s something really special. So I […]

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The Divinity: Original Sin board game took 6 years to make because Larian was determined to do right by the series: ‘We’re not going to do a piss poor job with a game that’s part of an IP that we care about’

After six years of development, Larian Studios has released Divinity: Original Sin The Board Game—a distillation of its unique approach to fantasy RPGs into a box full of cardboard and plastic. You can read my impressions of the game for a full rundown, but suffice to say, I think it’s something really special. So I […]

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FF14 players are struggling to complete the Yo-kai Watch event thanks to a tide of Blue Mages armed with bad vibes and missiles

The Yo-kai Watch event has made a return to FF14, letting players grab weapon glams, mounts, and a terribly cursed dog. It’s a fun excuse to run around the overworld and complete FATEs, which are public group quests that spawn regularly in most zones—but there’s a wrinkle to the good times: the feared Blue Mage. […]

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Elden Ring’s uber boss Malenia says she has ‘never known defeat’, but your bank account sure will if you buy this 1:1 scale replica of her blade arm

Elden Ring hype at PCG has exploded as of late thanks to the dramatic Shadow of the Erdtree reveal, with multiple team members jumping back into the dark action-RPG masterpiece in preparation to once more do deadly battle with fearsome beasts and bosses. Of all of Elden Ring’s bosses, big bad demigod uber boss Malenia […]

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Fallout 4’s ‘next gen’ update is nearly 16 gigs, breaks modded saves, and doesn’t seem to change much at all

Fallout 4‘s long promised next gen (really current gen) update is finally here after a two-year wait since its initial announcement, but it’s not a winner on PC. We anticipated there would be the usual issues with mod compatibility (see the Fallout London devs delaying their highly anticipated project), but PC players aren’t getting much […]

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Fallout 4’s ‘next gen’ update is over 14 gigs, breaks modded saves, and doesn’t seem to change much at all

Fallout 4‘s long promised next gen (really current gen) update is finally here after a two-year wait since its initial announcement, but it’s not a winner on PC. We anticipated there would be the usual issues with mod compatibility (see the Fallout London devs delaying their highly anticipated project), but PC players aren’t getting much […]

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No Rest for the Wicked chief defends early access, says more games should do it: ‘Imagine [if] Dark Souls 1 had been in early access’

No Rest for the Wicked, the action RPG from Ori and the Blind Forest developer Moon Studios, launched into early access on Steam last week, and it’s really quite good. Not everyone is entirely taken with it, though: An awful lot of negative reviews flowed in immediately after release, complaining about a raft of issues […]

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FF14 and FF16 senior translator Koji Fox says ‘you can kinda tell’ game director Naoki Yoshida is ‘like: I’m done with dark fantasy, I want to do something light again’

Naoki Yoshida, also known as Yoshi-P, is the producer of both the (critically-acclaimed) MMORPG Final Fantasy 14 as well as Final Fantasy 16, which is still yet to come to PC.  In terms of tone, FF14 is a celebratory grab-bag of Final Fantasy stories, whereas 16 (from what I’ve seen) hangs its hat far more […]

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Baldur’s Gate 3 player summons roughly 88 minions to conquer Honour Mode with a glorious army of spore zombies, elementals, and Scratch the best boy

In Dungeons & Dragons 5th edition, it’s generally considered polite to check in with the DM before you build a character around summoning creatures—this is because the rules system doesn’t exactly handle large swarms of enemies well, needing you to laboriously roll through each of your minion’s turns one by one. Baldur’s Gate 3 doesn’t […]

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