I know Fallout is the big topic of conversation when it comes to Bethesda these days, but let’s pull our eyes away from that flickering Radiation King and focus on The Elder Scrolls for a moment. It’ll be quite a while before we see The Elder Scrolls 6, but in the meantime we’ve been eagerly […]
Read MoreTag: RPG
Todd Howard reckons he knows why Starfield was so divisive: It was too ‘different than you’ve seen from us in past’
Starfield came out seven months ago and many of us are yet to heal from the discourse. Bethesda’s “dream game” was a polarising thing, earning plaudits from some quarters and a more ambivalent response from others (including, ah, us). But seven months is a lot of time for reflection, and Bethesda boss Todd Howard reckons […]
Read MoreCyberpunk 2077: Phantom Liberty’s third deadliest boss is an OSHA-violating garage, making it 86.6% as dangerous as a giant killer robo-tank
Cyberpunk 2077’s triumphant DLC, Phantom Liberty, added some fun bosses to the game—including a giant enemy (mecha) crab robot… thing. I guess it’s more of a beetle really, being a hexapod. The Chimera 0005-C M is a Militech monster that sweeps the area with a deadly laser, though you can snag its core and get […]
Read MoreBuckle up—Hasbro spent over $1 billion on games and has plans for ‘the next 100 years’, since Baldur’s Gate 3 proved fans ‘like a great, well-executed D&D game’
Unless you’ve been living under a rock, you’ll know that Baldur’s Gate 3 did well—winning just about every major Game of the Year award, starting industry-wide conversations about the quality of videogames, and getting one of our highest-ever review scores. It’s also done remarkably well as a licensing deal for Hasbro, which owns Wizards of […]
Read More‘New Vegas is a very, very important game to us,’ says mildly exasperated Todd Howard, who will never stop getting grilled about New Vegas
If we keep bugging Todd Howard about Fallout: New Vegas, I wonder if he’ll get so irritated that he eventually turns against the game for real? For now, at least, the Bethesda Game Studios director has reiterated that he likes New Vegas, the 2010 Fallout spin-off developed by Obsidian, and also likes Obsidian, and also […]
Read MoreBlizzard ‘learned a lot of lessons’ from having to emergency fix Diablo 4 season 3’s vault dungeons, but says they’d need more work before bringing them back permanently
In January, Blizzard had to drop a late-night emergency patch to turn Diablo 4 season 3 around. Within a day of launch, players decided the robot spider companion was useless and that dodging traps in the new vault dungeons wasn’t worth the headache. Blizzard quickly boosted the strength of the pet and streamlined vaults, making […]
Read MoreDiablo 4 season 4 ‘Loot Reborn’ will change almost everything you know about the action RPG
I’m not exaggerating when I say that almost everything you know about Diablo 4 is about to change. I played with most of what’s coming alongside season 4 last month on a playtest server and, like many others, am now counting down the days until the real thing goes live on May 14. Diablo 4 […]
Read MoreBlizzard plans to make Diablo 4 boss farming better for solo players
The most powerful items in Diablo 4 drop off of its endgame bosses. But ever since those bosses were introduced in season 2, solo players have had to put in way more effort than those playing in a group to access them. That’s going to change soon, associate game director Joe Piepiora told PC Gamer […]
Read More‘The rule of cool’ is Blizzard’s solution to Diablo 4’s barbarian problem and it’s going to ‘juice up the other classes’ to compensate
It doesn’t take a Diablo 4 expert to look at all the weapons barbarians carry around and wonder what the other classes are doing only using one or two. Barbarians are Diablo 4’s strongest class by far and it mostly comes down to the fact that, in a game about powerful items, they get to […]
Read MoreTodd Howard wants to preserve the ‘Americana naivete’ by keeping Fallout mostly based in the USA: ‘keep the mysterious lands mysterious’
The Fallout franchise is beloved for a lot of good reasons—it’s got a timeless aesthetic, nukes are cool to look at when they aren’t melting your flesh off, and the blend of post-apocalyptic Americana with radiation that’s borderline indistinguishable from magic is pretty appealing. It’s also never really moved outside of its country of origin, […]
Read MoreStreamer lets viewers add custom voice lines to Skyrim NPCs, immediately realises their mistake: ‘I formally apologise and regret my life choices’
AI has had a pretty controversial role across the gaming industry as of the past couple of years including—but certainly not limited to—designing NPCs. Recently, Ubisoft debuted uncanny AI-powered “neo NPCs”, and to say I’m sceptical of the tech’s actual uses is an understatement. Streamer Blurbs, however, has finally gotten me on board with at […]
Read MoreStarfield’s first expansion, Shattered Space, will be out this fall
We’ve been waiting for word on when Shattered Space, the first Starfield expansion, will arrive, and now we have it—or at least a somewhat narrower release window. During an interview with Kinda Funny Games today, Todd Howard revealed that the big add-on is expected to be out this fall. Howard mentioned the detail in a […]
Read MoreBethesda beefing it with a calamitous ‘next-gen’ Fallout 4 update just as everyone’s falling in love with Fallout again is the most Bethesda thing imaginable
In a week where Escape from Tarkov dev Battlestate Games functionally pressed the self-destruct button on years of success and community goodwill with an insulting $250 package for an unfinished game, it’s hard to imagine there being competition for the most unnecessary self-own in the industry. And yet: Bethesda Game Studios, riding high on a […]
Read MoreFallout 4’s most popular mods are now ones that remove Bethesda’s disastrous ‘next gen’ update
Amid the positive reception and general hype for the series created by Amazon’s excellent Fallout series, Bethesda did the most Bethesda thing it possibly could have done. As players rushed back to the various games in the series, Bethesda released a major “next gen” update for Fallout 4, arguably the best entry point for new […]
Read MoreDragon’s Dogma 2 looks drastically different with path-tracing enabled thank to a mod
I stopped playing Dragon’s Dogma 2 because it was too janky for me, and I’m saying that as someone who plays Bethesda RPGs. If you’re still into Capcom’s camp-em-up, you might be interested in this mod, which enables a path-tracing setting normally hidden from players. The effect is startling as it doesn’t just make the […]
Read MoreDragon’s Dogma 2 looks drastically different with path-tracing enabled thanks to a mod
I stopped playing Dragon’s Dogma 2 because it was too janky for me, and I’m saying that as someone who plays Bethesda RPGs. If you’re still into Capcom’s camp-em-up, you might be interested in this mod, which enables a path-tracing setting normally hidden from players. The effect is startling as it doesn’t just make the […]
Read MoreContinuing the Fallout bonanza, Humble is offering $238 of the Wasteland Warfare tabletop game’s digital sourcebooks and accessories for $18
So in a post-Fallout show bout of Uranium Fever you’ve played all the Fallout games: the post-Bethesda stuff, the 2D entries, Tactics, hell, you even booted up the PS2/Xbox spinoff Brotherhood of Steel before good sense overtook you. If you still crave more, there’s always the Wasteland Warfare tabletop game to sate you, and Humble’s […]
Read MoreA group of modders are building ‘Baldur’s Village’ in Stardew Valley, an idyllic little town where you can date Astarion and maybe hang out with some of those other guys
A Baldur’s Gate 3 fan artist with the handle XunHe1145 has revealed a planned Stardew Valley – Baldur’s Gate 3 crossover mod to be made in collaboration with other artists. Baldur’s Village will feature Stardew versions of some of BG3’s companions in a new little town, complete with custom art and dialogue. Off the jump, […]
Read MoreThanks to Fallout 4’s disaster update, GOG’s patch rollback feature makes it the best version of the game right now
Fallout 4’s next-gen update has been an unmitigated disaster on PC: in exchange for practically no improvements, many non-Creation Club (read: paid) mods for the game have been rendered unusable until the community at large or individual mod authors come up with a fix. If you already have the game on GOG, though, you’re in […]
Read MoreThe Divinity: Original Sin board game took six years to make because Larian was determined to do right by the series: ‘We’re not going to do a piss poor job with a game that’s part of an IP that we care about’
After six years of development, Larian Studios has released Divinity: Original Sin The Board Game—a distillation of its unique approach to fantasy RPGs into a box full of cardboard and plastic. You can read my impressions of the game for a full rundown, but suffice to say, I think it’s something really special. So I […]
Read MoreThe Divinity: Original Sin board game took 6 years to make because Larian was determined to do right by the series: ‘We’re not going to do a piss poor job with a game that’s part of an IP that we care about’
After six years of development, Larian Studios has released Divinity: Original Sin The Board Game—a distillation of its unique approach to fantasy RPGs into a box full of cardboard and plastic. You can read my impressions of the game for a full rundown, but suffice to say, I think it’s something really special. So I […]
Read MoreThe Divinity: Original Sin board game is like a huge new Larian RPG in a box, and it’s one of the coolest games I’ve ever played
Greetings, fans of Baldur’s Gate 3 and Divinity: Original Sin 2. What if I was to tell you that Larian has launched a new massive RPG that you can play right now? Sure, it may be a bit pricier than you expect, and involve more little bits of card… Divinity: Original Sin The Board Game […]
Read MoreFF14 players are struggling to complete the Yo-kai Watch event thanks to a tide of Blue Mages armed with bad vibes and missiles
The Yo-kai Watch event has made a return to FF14, letting players grab weapon glams, mounts, and a terribly cursed dog. It’s a fun excuse to run around the overworld and complete FATEs, which are public group quests that spawn regularly in most zones—but there’s a wrinkle to the good times: the feared Blue Mage. […]
Read MoreElden Ring’s uber boss Malenia says she has ‘never known defeat’, but your bank account sure will if you buy this 1:1 scale replica of her blade arm
Elden Ring hype at PCG has exploded as of late thanks to the dramatic Shadow of the Erdtree reveal, with multiple team members jumping back into the dark action-RPG masterpiece in preparation to once more do deadly battle with fearsome beasts and bosses. Of all of Elden Ring’s bosses, big bad demigod uber boss Malenia […]
Read MoreFallout 4’s ‘next gen’ update is nearly 16 gigs, breaks modded saves, and doesn’t seem to change much at all
Fallout 4‘s long promised next gen (really current gen) update is finally here after a two-year wait since its initial announcement, but it’s not a winner on PC. We anticipated there would be the usual issues with mod compatibility (see the Fallout London devs delaying their highly anticipated project), but PC players aren’t getting much […]
Read MoreFallout 4’s ‘next gen’ update is over 14 gigs, breaks modded saves, and doesn’t seem to change much at all
Fallout 4‘s long promised next gen (really current gen) update is finally here after a two-year wait since its initial announcement, but it’s not a winner on PC. We anticipated there would be the usual issues with mod compatibility (see the Fallout London devs delaying their highly anticipated project), but PC players aren’t getting much […]
Read MoreLords of the Fallen now has one of those masochistic enemy randomizer modes for action RPG fans looking for punishment
Lords of the Fallen’s final update, version 1.5, gives it what every good action RPG must have: a randomizer mode for the sickos who thrive in the chaos of unpredictable enemies and loot. A list of new options to modify the normal structure of the game will now be available when you’ve completed it. You […]
Read MoreDon’t worry, you’re not missing out by boosting straight to level 20 in Fallout 76
Ah, so you watched the Fallout show and caught the Bethesda bug too. Instead of starting another Fallout 4 playthrough like half of my friends list, I’ve opted to give Fallout 76 a fair shake after noping out of it six years ago. If you’re doing the same, then you’ll notice a lot has changed. […]
Read MoreNo Rest for the Wicked chief defends early access, says more games should do it: ‘Imagine [if] Dark Souls 1 had been in early access’
No Rest for the Wicked, the action RPG from Ori and the Blind Forest developer Moon Studios, launched into early access on Steam last week, and it’s really quite good. Not everyone is entirely taken with it, though: An awful lot of negative reviews flowed in immediately after release, complaining about a raft of issues […]
Read MoreFF14 and FF16 senior translator Koji Fox says ‘you can kinda tell’ game director Naoki Yoshida is ‘like: I’m done with dark fantasy, I want to do something light again’
Naoki Yoshida, also known as Yoshi-P, is the producer of both the (critically-acclaimed) MMORPG Final Fantasy 14 as well as Final Fantasy 16, which is still yet to come to PC. In terms of tone, FF14 is a celebratory grab-bag of Final Fantasy stories, whereas 16 (from what I’ve seen) hangs its hat far more […]
Read MoreBaldur’s Gate 3 player summons roughly 88 minions to conquer Honour Mode with a glorious army of spore zombies, elementals, and Scratch the best boy
In Dungeons & Dragons 5th edition, it’s generally considered polite to check in with the DM before you build a character around summoning creatures—this is because the rules system doesn’t exactly handle large swarms of enemies well, needing you to laboriously roll through each of your minion’s turns one by one. Baldur’s Gate 3 doesn’t […]
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