Tag: RPG

I did the maths and worked out what level all these Fallout TV show characters got to by the end of season one, and it was going so well until someone gained 186,204XP in 2 minutes

The second season of the Fallout TV Show is almost upon us, but before we can bask in the glorious light of New Vegas’ neon-lit casinos, it’s time to reflect on the first season and understand just how far each of our main characters came. By the end of season one, Lucy had found her […]

Read More

Todd Howard says that the Fallout franchise is ‘a cautionary tale’, and that ‘that world before the bombs fall’ is what makes it so special

Fallout is a lot of things, but it is, at its core, satire—a long and exhaustive example of where cold war-era browbeating could’ve led us: A world blasted, irradiated, and filled with Deathclaws. The furries might be excited about that last bit, but I like my insides un-gouged out, thank you very much. Speaking to […]

Read More

Path of Exile 2 devs ‘had so much negativity’ around druids not being able to dodge roll in animal forms that they spent the last month making it happen: ‘Man it was tough to get that to work right’

Give people the ability to transform into a bear and they will do anything in their power to avoid reverting back to their flimsy human form. This is the core fantasy of playing a druid in any RPG, and it’s something the Path of Exile 2 developers learned at the least opportune time when polishing […]

Read More

Fallout season 2 won’t pick a canon New Vegas ending: ’15 years down the line, every faction might think they won’

Ever since we knew that Fallout’s second season would be taking us to New Vegas (so, uh, since the end of Fallout’s first season), the internet has reverberated with just one question: which ending will it be, Todd? Fallout: New Vegas had plenty of ending slides that could go in plenty of directions, but the […]

Read More

Todd Howard reveals that Fallout’s famous line ‘War never changes’ nearly didn’t make it into the TV show ‘because it can sound cliché’

The most iconic line in Fallout, the line that has kicked off every single Fallout game, usually spoken in the dulcet tones of the narrator Ron Perlman, almost didn’t make the cut for the Fallout TV show. This wasn’t for any insidious reason or because the showrunners didn’t like the sound of it—it was actually […]

Read More

‘Huge respect to the folks at Obsidian’: Todd Howard invited Obsidian devs onto Fallout season 2’s set so they could see New Vegas in the flesh

Everyone loves a good rivalry; Rocky vs Apollo, Mr Krabs vs Plankton. But sometimes fans can get a little over the top when imagining such competition, as is apparently the case with Bethesda and Obsidian. For the longest time, some fans held the idea that Bethesda wasn’t a huge fan of Obsidian or its work […]

Read More

How to unlock Undertaker in Elden Ring Nightreign

Working out how to unlock Undertaker in Elden Ring Nightreign is actually a lot simpler than it was for previous characters like Duchess. This nun is set to be one of the most powerful characters in the game alongside Wylder, entering a state where she can surge-sprint without consuming stamina as well as get an […]

Read More

How to unlock Scholar in Elden Ring Nightreign

Puzzling out how to unlock Scholar in Elden Ring Nightreign isn’t all that confusing, especially compared to the slightly weird unlock conditions that Duchess had when the game first launched. This learned gentleman is more of a support Nightfarer, debuffing enemies, linking them together for shared damage, and also connecting allies so they heal each […]

Read More

Skyblivion is ‘in the best state it’s ever been’ but, you guessed it, it’s also been delayed into 2026, and the dev team is once again asking for help to get it finished

There was a spot of skycontroversy earlier this year when former Skyblivion world designer Dee Keyes took issue with the mega-mod’s planned launch in 2025. Keyes was critical of project management over “crunching” in pursuit of what he called “a pointless and unachievable release date.” And it turns out he was right, at least about […]

Read More

Ron Gilbert canceled his Zelda-inspired RPG, in part because a good publisher is hard to come by these days: ‘It’s like they have formulas that they apply to games to try to figure out how much money they could make’

Ron Gilbert is something akin to PC gaming royalty, having worked on all-time greats like The Secret of Monkey Island and Maniac Mansion—he also designed the Mona Lisa of edutainment, Freddi Fish and the Case of the Missing Kelp Seeds, so he’s good in my book. You might think such a resplendent back catalog would […]

Read More

Avowed says sorry gang, no fall update this year, but to make up for it the devs are rolling together a bunch of features into a ball and putting them out in February

In what I am increasingly coming to regard as an accident of chronomancy, Avowed—Obsidian’s first-person fantasy RPG in the Pillars of Eternity universe—somehow came out last February. Since then, it’s been gradually working its way through its post-release roadmap. There’s been the update that overhauled fighters and rangers, the one that gave you six more […]

Read More

This year’s Digimon Story Time Stranger may have looked like a traditional JRPG, but its commitment to raising weird little guys gave it an anarchic, constantly surprising energy that Pokémon couldn’t match

Life would be so much better if our digital world was more like the one in Digimon Story Time Stranger. Unlike real life, where logging on can feel like walking straight through the gates of hell, my first trip to the land of ones and zeros in Time Stranger is the happiest a game’s made […]

Read More

CD Projekt winds up Cyberpunk 2077 fans with fifth anniversary post, then cruelly breaks their hearts: ‘We’re not teasing anything’

Cyberpunk 2077 launched on December 10, 2020, which means that the fifth anniversary is just over a week away. Despite that age, and the fact that it’s a singleplayer RPG with no live service grind, its peak concurrent player count today on Steam—and only Steam—was nearly 44,000. That’s genuinely astounding, especially when you consider that […]

Read More

Swen Vincke unable to utter ‘giant Withers naturals’ as Baldur’s Gate 3 celebrates its 3rd Christmas with large rabbits, Baldstarion, and a 1996 Lada Riva

Baldur’s Gate 3 has become such a phenomenon since its release in August 2023 that, at least for me, it honestly feels a little difficult to remember a time when the internet didn’t vibrate with strong opinions about Astarion and Gale. But it’s true: the game is closing in on its third Christmas and, to […]

Read More

Voice actor for Baldur’s Gate 3’s Karlach says ‘we’re still seen as outsources’ in game dev: ‘There’s a weird disconnect’

There’s been a deep, unfortunate friction between voice actors and videogame studios, recently—the looming spectre of AI hangs large over everything, with some bigwigs salivating at the idea of getting infinite performances out of people without actually paying them. That is, despite the fact that—aside from efforts so far mostly being bland as all hell, […]

Read More

Persona-adjacent turn-based tactics RPG Demonschool just got its second big patch, seems like now is the time to dive in

The Persona games sound fascinating. Tactics RPGs about students who fight demonic analogues of small-town problems at night, yet have to balance that with school and social obligations by day? I’d say sign me up, but even the shorter ones take 80+ hours and the longer ones demand well over 100. I tried Metaphor: ReFantazio […]

Read More

Fallout co-creator Tim Cain says canon is ‘whatever the owner of the IP says it is’ but that’s okay because ‘the best part of interpretation is you can’t be wrong’

There’s a character in Fallout dating back to the original game called Harold. He’s a sorry sight, mutated beyond recognition with a sapling growing out of his exposed cranial innards, but how he got that way isn’t clear. Fans have speculated for years as to whether he’s a virus-infected mutant, a radiation-poisoned ghoul, both, or […]

Read More

Last Epoch players turn on the action RPG for announcing a paid DLC class, tanking its Steam reviews: ‘go play Path of Exile instead’

Since it was bought by Krafton in July, players have been looking at Last Epoch developer Eleventh Hour Games with a worried expression. Will the formerly independent studio pivot to AI, or be gutted like Subnautica developer Unknown Worlds was? No, said founder Judd Cobler, and it won’t be charging money for Last Epoch’s upcoming […]

Read More

Clair Obscur creative director says he knew the game was going to be ‘cool,’ but he really didn’t expect it to be so ‘big’

Clair Obscur: Expedition 33 is big. It’s sold more than five million copies so far, and it dominated the Golden Joystick awards, matching the record set in 2023 by Baldur’s Gate 3 (which was also big). But in a post-Golden Joysticks interview with Radio Times Gaming (via GamesRadar), creative director Guillaume Broche said he didn’t […]

Read More

Sorry folks, but CD Projekt says it’s not going to surprise us with any breathtaking Witcher 4 moments at The Game Awards

The Game Awards are once again bearing down on us, bringing with it the usual year-ending slurry of announcements, trailers, random bits of awkwardness, and other such surprises as God and Geoff see fit. Oh, and some awards too, scattered here and there amidst the sound and fury, including one for Most Anticipated Game. This […]

Read More