Tag: category-/Science/Engineering & Technology

Google discontinues Daydream VR

Google’s Daydream, Android’s built-in virtual reality platform, is as good as dead. Following the company’s annual hardware event today, Google confirmed to VentureBeat that the Pixel 4 and Pixel 4 XL do not support the VR platform. Furthermore, Google stopped selling the Daydream View headset today. There are also no plans to support Daydream in […]

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OpenAI teaches a robotic hand to solve a Rubik’s cube

Robots with truly humanlike dexterity are far from becoming reality, but progress accelerated by AI has brought us closer to achieving this vision than ever before. In a research paper published in September, a team of scientists at Google detailed their tests with a robotic hand that enabled it to rotate Baoding balls with minimal […]

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Friends With Holograms: Using VR to train social workers to sniff out child abuse

Social workers have to make important decisions every day when investigating child abuse. Trained social workers are the best at shouldering that responsibility, but they aren’t always available to train new workers. That’s where virtual reality could make a difference. Accenture worked with a Los Angeles-based digital agency, Friends With Holograms, to create a VR […]

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Varjo unveils high-resolution enterprise VR headsets

Varjo Technologies announced two industrial-grade virtual reality/mixed reality headsets for enterprise VR applications such as designing cars. The company previously announced its XR-1 augmented reality headset and VR-1 virtual reality headset earlier this year. And now it is adding the VR-2 and the VR-2 Pro. At close to $5,000 and $6,000 respectively, these headsets show […]

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VR’s creative potential requires creative controllers

Placing a pilot in the cockpit of an F-14 in the middle of a combat mission is about as difficult as it sounds – even when you’re just replicating the experience in a training facility. Yet we’ve had some version of flight simulators for decades, and as the technology behind them has grown increasingly sophisticated […]

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Yes, VR is a gimmick — that’s why it will succeed

Virtual reality’s hype is falling behind the actual growth of its mainstream audience. It is finding success in the enterprise, but the technology promised so much more than just being good for training. Critics and creators alike are left wondering if this is a technology to look out for, or is it just a “gimmick.” […]

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Oculus Quest’s hand-tracking drains just 7 minutes from headset’s battery life

The upcoming hand-tracking feature for Oculus Quest reduces battery life by just 7 minutes, according to Facebook. Hand Tracking was announced during the week at Oculus Connect 6, Facebook’s annual VR/AR conference. Releasing early next year, it will allow users to interact with the Quest menu and supported apps without using the Touch controllers. During the developer […]

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Mark Zuckerberg: Facebook is focused on noninvasive brain interfaces for VR

In a leaked transcript published by The Verge, Facebook CEO Mark Zuckerberg discussed his thoughts on brain-computer interfaces and their potential integration with Facebook’s VR and AR products. During meetings in July, Facebook employees posed a question to Zuckerberg about Elon Musk’s startup Neuralink and how Facebook might integrate similar technology. “I think as part of AR […]

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Solving these 5 issues will make education AR/VR go mainstream

I look forward to attending the International Society for Technology in Education event every year. Not surprisingly, this year, there was a lot of talk about the acceleration of integrating technology-driven programs into school curricula earlier across the board. Education is becoming more “student-centric”, as one teacher put it. With access to technology, there are […]

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Gumi CEO believes VR and blockchain are key to connected worlds

Gumi has always been partial to new technology. Founded in 2007, the Japanese game publisher had one of the big hits of the smartphone era with Brave Frontier in 2012. The company went public in 2014, and now it has 865 employees. The company has moved into new markets through its affiliate companies. Yomuneco recently […]

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Respawn ‘loves the Quest’ even if Medal of Honor’s VR focus is the Rift

Medal of Honor: Above and Beyond is an Oculus Rift-exclusive VR shooter coming from Respawn Entertainment. It marks the first entry in the long-running World War II shooter series in over seven years. At a reveal event a couple of weeks ago I got the chance to go hands-on with Medal of Honor VR briefly and took […]

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Apple’s AR plans may come to life after acquiring iKinema motion tech

Apple’s ARKit already has many of the fundamentals in place to help developers create augmented reality experiences — this year’s release of ARKit 3 added RealityKit and Reality Composer tools focused on easing the process of adding virtual objects and environments to real world spaces. Now it appears that Apple’s next step could be virtual […]

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AR is big — 5G will make it huge

From its humble beginnings at the arcade to its growth via consumer electronics in the 1980s and 1990s, gaming has gone through multiple phases and iterations. One of the most significant in the last decade or was the rise of mobile games, supported by items in-app purchases, and the growth of 4G. In the last […]

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The Void reveals Avengers: Damage Control location-based VR experience

After a tease in August that a Marvel-themed VR experience was coming to The Void’s virtual reality centers, the companies have confirmed the name and an unexpectedly near-term release date for the project. Avengers: Damage Control will launch at The Void on October 18, and bookings are starting today. Co-developed with ILMxLAB, the Disney studio […]

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The problem with PC VR is the PC

“Friction” is the word tech companies now use to acknowledge software and hardware pain points — typically at the point they’re planning to reduce or eliminate them. As the enemy of smoothness, friction is the collection of factors that keep an experience from being effortless, fun, or “magical” in Apple parlance; Polaroid cameras famously demonstrated […]

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Everything Microsoft announced at its 2019 Surface event

So Microsoft’s 2019 Surface event has come to a close, and we now have a more rounded picture of everything the tech giant has in the pipeline in terms of hardware — even though much of what was announced was more-or-less known due to the usual deluge of leaks. Here’s a quick recap of everything […]

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Oculus Quest gets Go apps, Passthrough+, and easier firmware updates

If you’re an Oculus Quest user, there’s some great news to share: One of the standalone VR headset’s worst annoyances — a “wait for it” firmware update process — is getting fixed today in a version 9.0 firmware update, which also includes a handful of new features that have been in the works for months. […]

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Microsoft’s Surface Duo is a foldable Android phone

Microsoft today announced something of a surprise during an event this morning in New York City: A new foldable Surface Neo counterpart with phone functionality. It’s called the Surface Duo, and it runs Android instead of Windows. The outer shell of the Surface Duo is rounded, much like that of the Surface Neo. Inside is […]

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Elon Musk unveils Starship rocket for Moon and Mars missions

(Reuters) – Billionaire entrepreneur Elon Musk has unveiled the latest iteration of his space company’s newly assembled Starship, outlining a speedy development timeline for the centerpiece vehicle of SpaceX’s quest to launch humans to the moon and Mars. Musk showed a crowd of space enthusiasts and reporters at SpaceX’s rocket development site late on Saturday […]

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Microsoft Garage project uses VR to teach kids about microgravity

A new Microsoft Garage project, Microgravity Lab, presents teachers with a new and interactive way to teach middle school students about complex physics concepts in microgravity. The experience will enable students to explore physics principles, such as conservation of momentum and Newton’s 2nd and 3rd Laws of Motion, through the context of microgravity on the moon. […]

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