Tag: category-/Internet & Telecom

Dutch carrier KPN backs Huawei, but only for non-core 5G network gear

Huawei has won a small battle in the broader war to supply European countries with 5G hardware: top Dutch carrier KPN has decided to use the controversial Chinese company’s telecommunications gear in its 5G network. But KPN has opted to use Huawei solely for non-core elements in its network, and will pick another vendor for […]

Read More

Slack introduces channel calendars for teams and message reply via email

Slack, the teams communication app with 10 million daily active users, today announced several new features in the pipeline to help users get things done at work, including the ability to respond to messages via email and deeper calendar integrations for channels. Replies to Slack direct messages and channel mentions via email will be available […]

Read More

Google Drive no longer requires a Chrome extension for offline use

When you’re facing flakey coffee shop connectivity or a flight without Wi-Fi, Google Drive’s offline mode is a great browser-based solution — it lets you edit any spreadsheet, word doc, or slideshow you’ve previously marked for offline access irrespective of your connection’s stability. However, offline editing in Drive previously required installing a cumbersome Chrome extension. […]

Read More

Huawei Q1 revenue grows 39% to $27 billion amid heightened U.S. pressure

(Reuters) — Huawei Technologies said on Monday its first-quarter revenue jumped 39 percent to 179.7 billion yuan ($26.81 billion), in the Chinese technology firm’s first-ever quarterly results. The Shenzhen-based firm, the world’s biggest telecoms equipment maker, also said its net profit margin was around 8 percent for the quarter, which it added was slightly higher […]

Read More

How 5G could change gaming in the home

My Docsis 3.1 cable modem from Comcast’s Xfinity can deliver 400 megabits a second to my home. That’s pretty darn fast for multiplayer gaming, and I rarely have any big troubles getting online to play. But the cable lines can only send bits upstream into the network at a rate of 9 megabits a second. […]

Read More

5G is live in 3 countries, but we still need answers on health risks

Only days after Swisscom announced its first 5G phones, Switzerland’s Federal Office of Communications gave the carrier permission to start offering commercial 5G services, enabling it to officially launch the country’s first 5G network this week. Right now, the network is live across all of Switzerland’s major cities and tourist areas, making it the world’s third […]

Read More

Google Search now supports signed exchanges, replacing AMP URLs with actual site addresses

The AMP (Accelerated Mobile Pages) project, which was first announced by Google in 2015, is an open source framework designed to speed up mobile web pages. The search giant contends that it can cut load times to “less than one second” by balancing the likelihood of a user clicking on a result with device and […]

Read More

Google pulls TikTok from Play Store in India following government order

Google has pulled popular video app TikTok from the Play Store in India following a local court’s direction, stoking fear among some activists that this could set a dangerous precedent. Apple, which has also been ordered by the government to pull the app from its respective app store (App Store), plans to comply with the […]

Read More

Qualcomm licensing trial begins with Apple seeking $27 billion in damages

(Reuters) — Apple and its allies on Monday will kick off a jury trial against chip supplier Qualcomm in San Diego, alleging that Qualcomm engaged in illegal patent licensing practices and seeking up to $27 billion in damages. Qualcomm, for its part, alleges that Apple forced its longtime business partners to quit paying some royalties and […]

Read More

Apple reportedly plans macOS Music and Podcasts apps to replace iTunes

Apple may finally be preparing to put its famous iTunes app out to pasture, as a new report today suggests that its one-time key components — Music, Podcasts, TV, and Books — will all be separate apps in the next major release of macOS. Mac-specific icons for unannounced Music and Podcasts apps were discovered today […]

Read More

Japan allocates 5G spectrum to carriers, blocks Huawei and ZTE gear

(Reuters) — Japan’s telcos were formally allocated 5G spectrum by regulators on Wednesday, a major milestone ahead of the launch of high-speed wireless services next spring. The three big carriers — NTT Docomo, KDDI and SoftBank — along with new entrant Rakuten, received spectrum from the telecoms ministry. The technology, which can provide data speeds […]

Read More

Flex Logix launches inference coprocessor for edge AI

Flex Logix Technologies revealed it has developed a new coprocessor for edge AI processing: the InferX X1. The new chip is based on patented interconnect technology from its embedded field-programmable gate array (eFPGA) chip designs. It combines the eFPGA tech with inference-optimized nnMAX clusters in the new combination chip. The Mountain View, California-based company said […]

Read More

PubNub raises $23 million to power data streams for real-time apps and IoT devices

PubNub, a startup that develops the infrastructure to power key features in real-time applications and devices covering chat, tracking, and internet of things (IoT), has raised $23 million in a series D round of funding from Hewlett Packard Enterprise (HPE), Relay Ventures, Sapphire Ventures, Scale Venture Partners, Cisco Investments, Bosch, and Ericsson. Founded in 2010, […]

Read More

Google and other tech giants are quietly buying up the most important part of the internet

Google makes billions from its cloud platform. Now it’s using those billions to buy up the internet itself — or at least the submarine cables that make up the internet backbone. In February, the company announced its intention to move forward with the development of the Curie cable, a new undersea line stretching from California to […]

Read More

Google Stadia has a lot of ‘last mile’ challenges

Google Stadia’s technology is probably going to work. I haven’t used it, but for whatever it’s worth, I thought that OnLive was good enough. And I’m sure that Google’s game-streaming service will work better than that now-defunct equivalent. But that doesn’t mean that Google Stadia is going to work. The company debuted its gaming platform at […]

Read More

CTIA: U.S. and China lead global 5G race, followed by South Korea

China and South Korea were poised to lead the world in 5G last year, but quick actions by U.S. carriers and government officials have tilted the “global 5G race” in America’s favor, according to a new report from wireless industry association CTIA. From readiness to actual deployments and spectrum allocation, the United States is now […]

Read More

Wikimedia finally joins W3C

In what can only be described as a win for open standards, the Wikimedia Foundation — the San Francisco-based nonprofit that hosts Wikipedia, Wikimedia Commons, Wikibooks, and dozens of related community projects — today announced that it’s joining the World Wide Web Consortium (W3C), the leading international standards organization for the World Wide Web. In […]

Read More

U.S. pushes Chinese owner of Grindr to divest the dating app

(Reuters) — Chinese gaming company Beijing Kunlun Tech Co is seeking to sell Grindr, the popular gay dating app it has owned since 2016, after a U.S. government national security panel raised concerns about its ownership, according to people familiar with the matter. The Committee on Foreign Investment in the United States (CFIUS) has informed […]

Read More

Google brings AMP-powered dynamic emails to Gmail

Google is officially launching its so-called AMP for Email project into general availability today, allowing companies to give their emails a more engaging and interactive web-like experience. The internet giant first debuted AMP for Email as a developer preview last February, and as its name suggests it’s built on the same technology that underpins accelerated […]

Read More

Report: Verizon 5G Home service too expensive to scale, attracts few users

Verizon may have been the world’s first major carrier to launch a commercial 5G network, but a new report suggests that its 5G Home service isn’t practically scalable — its short-range 5G “small cells” are expensive to install, reach too few customers, and might not be economically feasible for a nationwide rollout. That’s the harsh […]

Read More