Category: Gaming

Magicka Spray Spell

Hey Sandboxers! 🕶️ The first week after holiday was kinda adventurous but also productive. I’m still in the process of modernizing parts of the user interface and I think I can show you something next week. This week I fixed some bugs and made the last missing piece of data serialization / deserialization fully modular […]

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Dev Log 7 – World and Character Updates!

Hi! We are back and this time we can start to show some of our games’ environment and characters! 😀 This post will show our new character model and most of its features. We also changed all the progress made with Chip onto the new model and re-targeted all the animations and made some changes […]

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Gamedec: 22nd century gaming equipment – dev diary

Welcome to another episode of the Gamedecverse Extended Description. In this video, you will hear more details about Gamedec’s Equipment – 6 essential things you need to have to enter the sensory (virtual) worlds. What you need to play in the 22nd century? Marcin Przybyłek (Author of Gamedec book saga) will tell you more about […]

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New Rainy Neon: Baku game has been announced

[embedded content] Rainy Neon: Baku is a multiplayer Battle Royal game that takes place in Baku in the near future. It is a fast-paced cyberpunk Battle Royale game which aims to be competitive and dynamic. The game is developed by AzDimension company. Page on Steam: Store.steampowered.com The game takes place in 2121. At this time, […]

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Big animation update and new trailer!

[embedded content] Eighth update!What’s new:1. According to your requests and reviews, we have completely replaced all the hero’s battle animations! Now they look much better and more natural!2. Added a light shake of the camera when hitting enemies. This way it feels better to hit the opponents.3. Small fix for shop.4. Fixed an issue with […]

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Port Valley [the 2020 DEMO] is now available!

Hi! It’s been a while. So better have some news, HUH…? … Yeah! Development is going great, but is also getting more and more ambitious every single day. I can’t share things like a release date yet (because I honestly have NO clue yet!)… but I thought I should do something to let you guys […]

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Port Valley [the 2020 DEMO] is now available!

Hi! It’s been a while. So better have some news, HUH…? … Yeah! Development is going great, but is also getting more and more ambitious every single day. I can’t share things like a release date yet (because I honestly have NO clue yet!)… but I thought I should do something to let you guys […]

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Meet our boy, Lucas!

Hey everyone, With the concept art and development of our new puzzles out of the way, it’s time for another big revelation (we promised July was full of surprises!). All this time, since the very beginning of this DevBlog, we’ve focused on one thing and one thing only: Loowa. But the truth is, we’ve been […]

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SUPERHOT Is Giving Away Its ‘Mind Control Delete’ Expansion If You’ve Already Bought The Original

We already got a bit of new SUPERHOT if you played the homage to the brilliant bullet time shooter in What The Golf, but now a true expansion to the title is on the way. The game’s Polish publisher announced on Thursday that SUPERHOT: Mind Control Delete will drop in a matter of days, with […]

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Dragon’s Eye – 3 Years of Progress

The Beginning I started creating Dragon’s Eye in 2017 after the release of my first indie game, Candlelight, which I shipped on PS4 and Steam. Candlelight was a lighthearted game meant more for children, more specifically my two daughters, and did not revolve around violence or any game design mechanics that relied on micro-transactions or […]

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Dragon’s Eye – 4 Years of Progress

I started creating Dragon’s Eye in 2016 after the release of my first indie game, Candlelight, which I shipped on PS4 and Steam. Candlelight was a lighthearted game meant more for children, more specifically my two daughters, and did not revolve around violence or any game design mechanics that relied on micro-transactions or game components […]

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Another gameplay video – Tagging

Gameplay Video We have just uploaded another video in our gameplay series. Today we are presenting the tagging system – another small feature that may be a real game changer. When you encounter an enemy, you can tag them to report their location. Then, all members of your team will see those players highlighted. You […]

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Rogue Star Rescue | New Corporate Office

Bullet Hell Insanity + Tower Defense Strategy. Rogue Star Rescue is a quirky new type of rogue-like shooter. Blast your way through diverse planets while rescuing your teammates and gathering traps for your defense strategy. Play solo or online to stop the Rogue Star before it annihilates everything! Major Update V0.36. New Corporate Planet & […]

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Shooting Range – There Was A Dream

Dear Dreamers, by designing a tutorial that was as simple as possible, we gave the possibility, even after finishing it, to be able to return to the training center. We have included a shooting range on which to improve your skills. As already explained in the campaign, your primary weapon is a water gun, fully […]

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Last Mortem ALPHA 1.2.5 was released

Greetings, we’ve just released the new Patch 1.2.5! A detailed report can be found here: Jurajhusek.wixsite.com Here is the video showcasing the new update: [embedded content] This new update feature many new systems and changes! The biggest new feature is the completely new Store system where you can buy weapons with our new in-game currency […]

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Ubisoft Reveled ‘Far Cry 6’ Will Feature Giancarlo Esposito Ahead Of Its ‘Ubisoft Forward’ Event

Gus Fring isn’t popping up in the Far Cry universe, but Giancarlo Esposito certainly is, according to a teaser trailer revealed by Ubisoft after a listing for Far Cry 6 was leaked online. Ubisoft’s weekend event got a bit more interesting on Friday when a listing for Far Cry 6 popped up online featuring the […]

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EA Sports Released The Overall Ratings For All The Rookie Wide Receivers In ‘Madden NFL 21’

An awesome rookie class of receivers might be one of the best reasons to play Madden NFL 21 (which arrives Aug. 25), as several already strong offensive teams upgraded at the position in April’s draft. EA Sports continues to tease the release by putting out ratings for the NFL’s rookie class day by day, with […]

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Surgical Precision

Time for the best part of the week: Levelhead Community huddle to spread the Gospel of Love and Delivering Goods Real Good! This week GR-18 tried its grapple for surgery, head for butting, and SPEEB for SURVIVING! As always, remember to click the level names to bookmark them for later on. OR! Use the fancy […]

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Project Update – The Demo is LIVE on Steam

The time is upon us! As we have previously announced, a permanent version of Vagrus’ free Demo has finally landed on Steam today (July 10) following the success of the temporary Demo of the Steam Summer Event. You will probably be pleased to know that this incarnation of the Demo has a small set of […]

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Update 21

New textures, new effects, improved AI Hello everyone, The game experience is enriched with new textures, new effects, improved AI!Why rework these visual aspects? The goal is to give HoMBB its own identity by giving it a unique vegetation and effect. Indeed, the vegetation is very present on all the maps and did not correspond […]

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