Tag: Steam

Valve plans to mitigate ‘off-topic review bombs’ on Steam

Valve is once again looking at ways to improve user reviews on Steam. As it turns out, it didn’t exactly fix the problem last time. In a blog post today, the company details how it plans to fight back against unrelated community trolling. In particular, Valve wants to identify and remove what it calls “off-topic […]

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Valve launches Steam Link Anywhere and better networking features

Ahead of the Game Developers Conference, Valve is adding a couple of new features for its Steam digital game distribution platform. One of them seems quite intriguing: Steam Link Anywhere. And the second one, Steam Networking Sockets applications programming interface (API) promises that online gamers will be able to play multiplayer games faster and over […]

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GB Decides 112: Anthem has destroyed 99.9% of all PS4s

On this week’s episode of the GamesBeat Decides podcast, co-host Jeffrey Grubb has never played World of Warcraft, but he has played House Party and Left Alive. Fellow co-host Mike Minotti, meanwhile, has finished up Tales of Vesperia. In the news, Valve is having communication issues. Also, Anthem has blown up almost every single PlayStation […]

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Cloud gaming will determine the new lord of digital distribution

Nearly 15 years ago, most video games were sold in brick-and-mortar stores. Valve was about to launch Steam, and people could anticipate that digital sales were the future of the gaming industry. “But it will take time,” most industry professionals said. No one could predict exactly how quickly the transformation from physical to digital gaming […]

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Sphero’s RVR is a fully programmable robot for educators and hobbyists

Sphero, the nine-year-old Colorado company best known for app-enabled balls that teach coding and perform cool tricks, this week unveiled its newest product: RVR. The driveable, fully programmable robot is now available on Kickstarter, ahead of an expected September 2019 ship window, with pledge levels starting at $199 ($50 off the projected $250 retail price). RVR, […]

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GDC survey: Half of game developers support unionization, believe Steam is too greedy

A survey of game developers shows that nearly half of game developers support game industry unionization, a majority believe that Steam no longer justifies its 30-percent revenue take of PC game sales, and that nearly half of game makers have spent working overtime hours in so-called “crunch” mode. The organizers of the 2019 Game Developers […]

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How Valve is changing Steam in 2019

Valve Software is finally facing some major challengers in the PC gaming space, and it is planning a number of updates to keep its Steam service competitive. In a blog post today, the company looked back at the platform improvements it made last year. It also provided a list of updates that it is planning […]

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Monster Boy sells 8 times more on Switch than PS4 and Xbox One combined

You know what would be good on the Switch? Everything. And most games that are on Nintendo’s handheld/home console hybrid is enjoying the benefits of supporting the popular platform. That includes the recently released Monster Boy and the Cursed Kingdom, which is selling eight times more on Switch compared to all other platforms combined. The […]

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Oculus Rift leads again in Steam’s December hardware survey

I was half expecting to write that the combined power of the Vive and Vive Pro had allowed HTC to regain the top spot it once held for so long in December’s Steam Hardware Survey. Turns out the opposite is true; the Oculus Rift gained ground this month. In November 2018’s results, there was less than […]

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Sphero’s Specdrums turn color into sound

It’s been quite the journey for Sphero, the Colorado company best known for its app-enabled balls that teach coding, perform tricks, and make for great cat toys. In the roughly eight years since it announced its eponymous product, Sphero has launched an education-focused lineup ( Sprk) and miniature Sphero models (Sphero Mini) and collaborated with Disney […]

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Netflix permanently pulls iTunes billing for new users

Netflix is further distancing itself from Apple’s iTunes tax bracket. Earlier this year, the streaming giant enabled iOS users in more than two dozen markets to bypass the iTunes payment method as part of an experiment. The company now tells VentureBeat that it has concluded the experiment and has incorporated the change globally. “We no longer support […]

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Discord Store plans to best Epic with 90/10 revenue split

The video game industry is witnessing the death of the standard revenue split for distribution platforms. For years, stores like Steam have taken 30 percent of every sale. Valve, which owns and operates Steam, recently adjusted that. Then, last week, Epic launched its own store with the promise to only take 12 percent instead. Now, […]

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RobotCache signs 22 publishers with 700 games for blockchain app store

RobotCache has signed up 22 publishers with 700 games for its alternative PC app store powered by blockchain technology. The announcement shows progress in the past year from San Diego, California-based RobotCache, which was started by famous game developer Brian Fargo and other veterans who hoped to change the way people buy games. RobotCache plans […]

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Fortnite dev launches Epic Games Store that takes just 12% of revenue

The 30/70 revenue-sharing split that turned into something of an industry standard is on the ropes. Epic Games, the developer responsible for the Fortnite phenomenon, is launching its own game store. And like with its asset store for developers, Epic is planning to take a 12 percent cut of revenues. This will leave 88 percent […]

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The DeanBeat: How game developers can drive our platforms forward

Last night, Pokèmon Go developer Niantic announced that it was investing in a round of funding for DigiLens, a maker of holographic displays for augmented reality. It was rare for a game developer and publisher to invest in a tech startup, but it made sense because Niantic CEO John Hanke really believes its games will […]

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Discord gets its own Early Access program for unfinished games

The Early Access concept is coming to Discord. After launching its game store and subscription service in October, the communications platform is expanding with even more ways for developers to connect with fans. With its Early Access portal, Discord is now selling unfinished games and then enabling studios to quickly get feedback on those products. […]

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Steam is down for Valve’s regular Tuesday maintenance

It’s Tuesday evening in the United States, and that means somewhere within the bowels of Redmond, Washington, engineers are banging away at some Steam servers with a hammer. That’s right, the PC gaming platform Steam is offline at the moment for its regular maintenance, and it should come back online soon. This standard outage is keeping people […]

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MapleStory 2 hits 1 million downloads

Nexon’s MapleStory 2 has already attracted a huge number of players. The publisher confirmed that more than 1 million people downloaded the game through Steam and the Nexon launcher since its launch last week. That makes it one of the more popular massively multiplayer online games on Steam. MapleStory 2 is the followup to one […]

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The anatomy of a game-key scam

If you’ve heard of Steam-key scams, you know that most of them seem too obvious to fall for. But some scammers are running sophisticated, brute force operations that blanket so many developers with so many key requests that they are likely quite profitable. And Helium Rain developer Gwennaël Arbona just broke down how the entire process […]

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