Tag: DeanBeat Reviews Previews and Interviews

Code to Inspire trains girls to code and make games in Afghanistan

Fereshteh Forough grew up as a refugee, but she learned to become a computer programmer. And she wants to give other Afghan girls that opportunity. So she founded Code to Inspire, a nonprofit which operates a school for female students to learn how to code at a school in Herat, Afghanistan. The school opened in […]

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International Mobile Gaming Awards continues to celebrate indies in its 15th year

It took a lot of vision in 2004 to appreciate mobile games as works of art that were worthy of an awards show. But in its 15th year, the  International Mobile Gaming Awards (IMGA) has become a celebration of what has become the best games in the largest segment of the game business. The IMGA […]

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Our deep dive into how esports broadcasting differs from traditional sports

The world of sports entertainment is changing, and esports is the star player. Market researcher Newzoo forecasts that esports revenue will grow from $906 million in 2018 to $1.7 billion by 2021. In an esports panel at the National Association of Broadcasters convention in Las Vegas this week, we explored how esports will disrupt the  […]

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How Call of Duty’s Blackout battle royale is faring amid greater competition

Call of Duty: Black Ops 4 made a big splash when it debuted last fall. It had the first Call of Duty battle royale map with Blackout, and it had a much larger Zombies experience as well. But battle royale is more competitive than ever, and Call of Duty must contend with competitors like Apex […]

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The outlook for investing in a more rational VR/AR market

Last week, I made my way to the Microsoft Reactor in San Francisco for the VR Arcade conference. I moderated a panel on investing in virtual reality, augmented reality, and mixed reality. It was a far different environment for that kind of conversation than in 2016 or earlier. The event itself represented a pivot. Since […]

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Tilting Point pumps up existing mobile games with big marketing campaigns

Tilting Point has had a good run of success as an operator of free-to-play mobile games that are already live on the market. Tilting Point takes those games and uses its expertise to acquire users efficiently with big marketing campaigns. It has helped some major mobile games get traction by giving them the mobile marketing […]

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How Equinix enables multiplayer gaming across the internet

Jim Poole sees a lot of games coming through his network, only they’re not so readily identifiable as games. Poole is an executive at Equinix, one of the companies that supports the backbone of the internet. Equinix has data centers full of rows of server racks, each of them with processors and graphics processing units […]

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How crossplay and esports can drive each other forward

Crossplay has become a hot topic among gamers in the past year, and once-siloed platforms have begun to open up their platforms so that players in games such as Fortnite, Rocket League, and Vainglory can play against each other in the same game, even though the players are on different platforms. We held a panel […]

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How Control breaks away from Remedy’s past

For its latest game, Remedy Entertainment followed a simple mantra: “Let’s get weird.” The Finland-based developer has always had a fascination with the supernatural, creating both the shadowy horrors in Alan Wake and the time-shifting powers in Quantum Break. Like those games, Control (out August 27 for PlayStation 4, Xbox One, and PC) is a […]

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The Walking Dead finale — How Skybound labored to ship the final episode

Skybound Games’ crowning achievement, ironically enough, might be bringing back a game from the dead. The company recent published the fourth and final episode of Telltale’s The Walking Dead: The Final Season on the PC in the Epic Games Store, as well as on the Nintendo Switch, PlayStation 4, and Xbox One. The game’s fate […]

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Why German game developers are making a game about resisting Hitler

Handy Games often publishes light-hearted mobile and virtual reality games. But the German game publisher, which was recently acquired by THQ Nordic, is the publisher of a new title dubbed Through the Darkest of Times. It is being created by a Berlin-based studio dubbed Paintbucket Games, which includes former Yager developers who worked on Spec […]

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Man of Medan hands-on — Supermassive tries horror on the high seas

For fans of Until Dawn, a watery grave awaits. Bandai Namco Games showed off a demo of Man of Medan, the first installment in The Dark Pictures Anthology from developer Supermassive Games. I played the demo at PAX East, the big fan show in Boston last week. I was in the middle of a giant […]

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No Man’s Sky Beyond VR hands-on — A huge galaxy in virtual reality

No Man’s Sky is live in virtual reality. Not just a piece of it, or a demo version. No Man’s Sky Beyond VR is entirely accessible through the Sony PlayStation VR headset. You can visit the whole darn galaxy if you want. And if you have been playing it a lot, you can see your […]

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Blood & Truth hands-on — A VR shooting gallery on rails

Blood & Truth for the PlayStation VR is an “action narrative” game (this means it has a story) that is a bit like riding a virtual reality roller-coaster. Only you get to decide when to move on to the next stop. You pull your guns out, shoot everything you can at that location, and then […]

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Everybody’s Golf VR hands-on — A game anybody can play

Everybody’s Golf VR is a good name for this golfing virtual reality game for the PlayStation VR headset. It is a virtual reality game that lets anybody play a round of golf. I tried it out at a Sony preview event, and I was able get right into it. I put on the headset and […]

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Marvel’s Iron Man VR hands-on — Free flight that doesn’t make me sick

Marvel’s Iron Man VR lets you fly around like Tony Stark in a near-invincible suit of armor in just about any direction that you desire. The game promises to be one of the first VR experiences that will be as big as a full video game when it comes out later this year. I tried […]

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Rovio CEO — Taking Angry Birds to movies, augmented reality, and beyond

Some people think that Angry Birds is too big. Like a meme that everyone has seen on the internet. Since 2009, the games with these cute birds that take their anger out on pigs in fortresses have been downloaded more than four billion times. That’s about half the people on the planet, unless of course […]

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Keywords: The not-so-secret elves of game development

We’ve heard about a lot of job losses in the video game industry, with Electronic Arts and Activision Blizzard laying off more than 1,150 people alone. Developers like Telltale … have also gone under, taking with them lots of developer jobs. But one company has kept growing. Keywords has grown to more than 6,000 people, […]

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Sam Barlow interview — The tangled web of interactive movie games

Sam Barlow’s interactive movie game Her Story won numerous awards in 2015 because it was a novel way to tell a story about a police interrogation of a woman suspected of murder. Now Barlow is taking that a step further with Telling Lies, a new game from Annapurna Interactive that features a bigger cast. This […]

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