Tag: category-/Internet & Telecom/Mobile & Wireless/Mobile Apps & Add-Ons

Google Assistant on Android and iOS gets narrated children’s stories

Have you heard? This Saturday is Tell a Story Day in the U.S., Scotland, and U.K., an unofficial holiday dedicated to conjuring up tales and reading books together with friends, family, and loved ones of all ages. To help get folks in the spirit, Google’s bringing Tell Me a Story, a Google Home smart speaker […]

Read More

Google Fit is now a standalone iOS app with Apple Watch support

Last August, Google redesigned its activity tracking app Google Fit to focus on two simple, key metrics — Move Minutes and Heart Points — which could be tracked with an Android phone and/or Wear OS watch. Now Google is hoping to improve the experience for iOS users with the release of a standalone Google Fit […]

Read More

GoMeta raises $6 million and launches Koji web app development platform

GoMeta is announcing it has raised $6 million and is launching Koji, a new web app development platform that makes it dramatically faster for developers to build and deploy web apps. Bitkraft led the round, and it believes GoMeta is at the forefront of a new software paradigm that allows games and software to be […]

Read More

Winning against bots: How gaming apps can fight back

Presented by Adjust The mobile gaming industry is on course to break records this year – underscored by a recent report showing mobile is far and away the leader in terms of gaming mediums. Mobile games generated $61.3 billion in revenue in 2018, compared with $35.7 billion on PCs and $12.7 billion on consoles. At […]

Read More

2 Funplus mobile games have generated more than $1.3 billion in revenue

Funplus has been quietly making mobile games since 2010, and it may surprise you to learn that two of its games have generated more than $1.3 billion in revenue. The Beijing-based company has grown to more than 1,000 employees across six studios, with recent strategy game hits King of Avalon: Dragon Warfare and Guns of […]

Read More

Will Google’s Stadia console kill mobile games?

Last month at the Game Developers Conference in San Francisco, Google announced the launch of Stadia, a streaming service that removes consoles and GPUs from gaming and replaces them with smart TVs, tablets, phones, or any computer – literally anything with a browser (Chrome, of course) and an internet connection. The obvious question for mobile […]

Read More

Qualcomm joins Tencent and Vivo on new AI initiative for mobile gaming

As smartphones become more powerful, they’ll be able to offer better artificial intelligence performance for gaming and other applications. Qualcomm wants to make sure that it stays at the bleeding edge of AI mobile technology, so the chipmaker is working with Tencent and Vivo on a new initiative called Project Imagination. The companies announced their […]

Read More

Google launches Android Studio 3.4 with Android Q Beta emulator, and R8 replaces Proguard

Google today launched Android Studio 3.4, the latest version of its integrated development environment (IDE), with “a small but focused set of new features that address core developer workflows for app building & resource management.” That includes an updated Project Structure Dialog (PSD), R8 replacing Proguard as the default code shrinker and obfuscator, a new […]

Read More

Apple may combine Find My Friends and iPhone apps, sell tracking tags

Apple’s longstanding location tracking applications Find My Friends and Find my iPhone are reportedly set for an imminent overhaul — a single iOS app that will also include the ability to track Apple-developed hardware tags. According to 9to5Mac, the new app will also become available on macOS as a native app for the first time, […]

Read More

Sensor Tower: Supercell’s Brawl Stars earns $200 million in its first four months

The year got off to a great start for mobile developer Supercell. According to mobile research firm Sensor Tower, the studio made $200 million from Brawl Stars, which launched December 12 for iOS and Android. The free-to-play multiplayer game features cute heroes fighting each other in a variety of 3-on-3 competitive modes. The new data shows that […]

Read More

Google will examine new Android developer accounts more closely

For the better part of two years, Google’s made a concerted effort to improve control over data in Android apps, chiefly by introducing system-level changes in Android, refining its Google Play developer policies, requiring developers to disclose the collection and use of sensitive data, and restricting access to certain permissions (like those involving SMS and […]

Read More

International Mobile Gaming Awards continues to celebrate indies in its 15th year

It took a lot of vision in 2004 to appreciate mobile games as works of art that were worthy of an awards show. But in its 15th year, the  International Mobile Gaming Awards (IMGA) has become a celebration of what has become the best games in the largest segment of the game business. The IMGA […]

Read More

Are mobile games the new TV for advertisers?

Are mobile games the new TV? In many ways, mobile games are everything appointment TV once offered, but with additional benefits and challenges. If you look at where people play games, mobile has surpassed console and PC gaming. This means that mobile games have the scale that advertisers look for, so I wouldn’t be surprised […]

Read More

Tilting Point pumps up existing mobile games with big marketing campaigns

Tilting Point has had a good run of success as an operator of free-to-play mobile games that are already live on the market. Tilting Point takes those games and uses its expertise to acquire users efficiently with big marketing campaigns. It has helped some major mobile games get traction by giving them the mobile marketing […]

Read More

How Garena’s Free Fire competes with Fortnite and PUBG Mobile

Mobile apps are a difficult business to succeed in. The competition in mobile gaming is even tougher. Where can you grow your game? Where can you even just be competitive? If you look toward emerging markets and nail it, the payoff is huge, as these regions often have massive growth potential. But these markets do […]

Read More

Google launches Android Q Beta 2 with multitasking Bubbles, foldables emulator, and zoomable microphones

Google today launched the second Android Q beta with multitasking Bubbles, a foldables emulator, zoomable microphones, and more. If you’re a developer, this is your second Android Q preview, and you can start testing your apps against this release by downloading the new preview from developer.android.com/preview. The preview includes an updated SDK with system images […]

Read More

Mobile game devs face new challenges — but with new tools

According to a recent report from SuperData, mobile games generated $61.3 billion in revenue in 2018, compared with $35.7 billion on PCs and $12.7 billion on game consoles. And mobile/cloud gaming will almost certainly become more lucrative in the future, as games like Fortnite increase in popularity and improvements in Internet infrastructure, such as the […]

Read More

Readdle brings free Spark email app to Android, promises no ads or tracking

Twelve years after its inception, Readdle is finally venturing beyond Apple’s ecosystem with the launch today of its Spark email app for Android. This comes on the heels of Google killing its own popular Inbox email app. Spark’s Android app — like its iOS and macOS incarnations — includes three selling points: It is free […]

Read More

Scape uses your phone for geo-located AR

We may all be looking forward to the day HoloLens and Magic Leap are affordable, but smartphone AR still has plenty of room to grow. UK-based Scape technologies is still exploring those possibilities with its new platform. Scape is powering geo-located AR. Think Pokémon Go but, instead of a GPS-based system, Scape uses images captured […]

Read More