Tag: AR

Lenovo plans sleek AR glasses that let PC users see multiple workspaces

Nreal captured plenty of attention with the January reveal of its smartphone-tethered Light AR glasses for consumers, and now Lenovo has revealed a similarly small alternative targeted at PC business users. While these glasses won’t be confused with sunglasses, the Lenovo AR Concept Glasses are small enough to carry anywhere and wear — a bit […]

Read More

Apple delaying AR glasses until 2022 would be bad for XR, but no shock

Years ago, an Apple loyalist claimed the company was being unfairly criticized for delaying products that had been widely reported to be on the cusp of release, arguing that Apple couldn’t have pushed back products it hadn’t formally announced. The faulty premise was that an Apple product only exists after it debuts in a keynote or […]

Read More

Microsoft starts shipping Hololens 2 for $3,500

Microsoft unveiled Hololens 2, its second-generation augmented reality headset, earlier this year at Mobile World Congress in Barcelona. The Seattle company’s been taking preorders for months and making units available to select developers, and some reports suggested Hololens 2 would begin shipping broadly as soon as early fall. That didn’t come to pass, but this […]

Read More

An Apple-Valve AR headset deal makes sense given iOS 13’s StarBoard

Apple rumors are perennially popular for two major reasons: First, the company’s actual announcements are so few and far between that only “what’s next?” speculation keeps its fans excited year-round. Second, the company is famously iterative, rarely entering a new product category without years of research and a multi-year “what’s next?” product pipeline in mind, constantly […]

Read More

A quick 5G guide: Separating reality from hype

Exactly one year ago, I wrote about the onset of “fake 5G news” — the increasing use of 5G as a buzzword to attract attention to otherwise non-5G products and services, which was already happening before 5G devices became available. Back then, Xiaomi lured media to an event for “the world’s first 5G commercial mobile phone,” […]

Read More

Apple seeks AR headset patent for clear lenses that can turn opaque

As Apple’s augmented reality glasses continue moving closer to their reported 2020 launch date, the company’s patents are providing a paper trail of some of the key concepts its engineers have been working on. Today, a newly published patent application establishes how the company could transition its AR glasses into either a VR mode or […]

Read More

Verizon debuts GPU-based 5G edge services for mobile VR/XR developers

As the 5G era kicks off, all signs point to dramatic improvements in virtual and mixed reality experiences as computing shifts from hardware worn on your body to nearby “edge” cloud servers. Since much of the processing will be visual and used by numerous users at once, Verizon has been preparing for the shift by developing […]

Read More

Nreal Light AR glasses slip to 2020, but win backing from China Unicom

Thanks to an impressively lightweight design and aggressive pricing, the Nreal Light AR glasses were poised to be among 2019’s most significant mixed reality hardware releases. Unfortunately, the Beijing-based developer now says the $500 consumer version won’t go on sale until early 2020, though customers across China may be able to test the hardware before that. […]

Read More

Verizon acquires Jaunt XR’s software and technology

Less than a year after a major restructuring that saw it lay off staff and shift its focus from virtual reality to augmented reality, Jaunt XR announced today that Verizon has acquired its software, technology and unspecified “other assets” for an undisclosed amount. The deal will give Verizon access to volumetric video capture tools, which […]

Read More

Oculus confirms multiple prototype AR glasses, development of live maps

During today’s Oculus Connect 6 event, Facebook hardware lead Andrew Bosworth confirmed today that the company is working on AR glasses — but in the meanwhile, it’s working on the software side of the equation: live maps, specifically accurate and frequently updated spatial maps of the world and buildings within it. According to Bosworth, Facebook […]

Read More

Money is on 5G and mobile as the future of the gaming industry (VB Live)

Presented by TreasureData The gaming industry is at a turning point. Learn how advances in mobile gaming, the integration of AR in real-world environments, the growth of streaming audiences, and 5G is about to transform the gaming world when you catch up on this VB Live event.  Access for free on demand right here. Industry […]

Read More

Stanford students use AR to keep spotlight on campus sexual assault

One of the key features of new augmented reality applications is persistence — the use of cloud-based anchors to place digital objects in spaces that multiple people can visit and see. Now a group of Stanford students is relying on persistence to deliver on a promise broken by the university’s administration, using virtual signage to […]

Read More

Facebook will bring AR ads to the News Feed fall 2019

Would you interact with a digital ad featuring polls, games, augmented reality (AR), or some Frankensteinian combination of the three? Facebook seems to think so. The social network this morning announced it will broadly launch three new ad units on its platform, starting with polls and playable ads in the mobile News Feed and followed […]

Read More

Pico and ZeroLight demo Boundless XR, untethered VR streaming from PCs

In the very near future, virtual reality headsets will increasingly ditch their cables in favor of next-generation wireless alternatives that stream low-latency, high-bandwidth visuals to their screens. Today, Pico Interactive and ZeroLight are publicly demonstrating Qualcomm’s wireless enabling technology Boundless XR, which will soon “untether” PCs using either Wi-Fi or 5G. Similar to Intel’s WiGig […]

Read More

At Qualcomm, 5G is headed everywhere and into virtually everything

It was easy to call 5G inevitable. Whatever it was, some next-generation cellular technology was certain to follow 2G, 3G, and 4G into the mainstream of global life. It was harder to predict that 5G will be omnipresent. Up until two years ago, the very idea that cellular technology would soon make its way into […]

Read More