Tag: AR/VR

Cook-Out: A Sandwich Tale is Resolution Games’ next tasty VR release

Resolution Games announced its next VR title today — Cook-Out: A Sandwich Tale. Resolution is the studio behind Angry Birds VR: Isle of Pigs, Bait!, and Acron: Attack of the Squirrels, This new game will require VR-based multiplayer cooperation to “cook their way through a wacky and whimsical adventure that requires collaboration and communication to […]

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The VR world doesn’t need 4 Vive Cosmos headsets or 2 Proton glasses

I’m a huge fan of hardware experimentation and prototyping — enough to enjoy looking back at abandoned designs and forgotten products that either never made it to market, or were replaced by more memorable sequels. While iteration is a necessary part of the innovation process, a successful company generally settles on a single, polished final […]

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HTC teases Vive Proton ‘display headset’ concept for 5G smartphones

Now that its Vive and Vive Cosmos families have been firmly established as PC-tethered virtual reality headsets, HTC is tentatively looking towards a future where its hardware is used with 5G cellular devices, and considerably less bulky than its current goggles. That explains the company’s unexpected disclosure today of Project Proton, a pair of concept […]

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HTC debuts Vive Cosmos Elite, Play, and XR models, plus new faceplates

Despite its unique modular design, HTC’s $699 Vive Cosmos VR headset had a rocky rollout last year, in equal parts because of its premium price and various software issues, including tracking problems. Thankfully, HTC isn’t giving up on the concept — instead, it’s announcing three new models in the family, as well as three faceplates […]

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Spatial, Nreal, and 5G carriers team up for holographic collaborative AR

Spatial’s eponymous holographic collaboration software is one of the most impressive augmented reality apps to date, enabling lifelike 3D people to communicate within virtual workspaces, assuming you’re using one of nine supported devices to participate. Today, the company is announcing a partnership with AR headset maker Nreal and three cellular carriers to bring a collaborative AR solution […]

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Snapchat adds lava and water AR Lenses using ground segmentation and ML

Although it’s still best known as a social media network, Snapchat has rapidly become a leader in real time augmented reality effects thanks to camera “Lenses” that alter the looks of people and landmarks. Today, the app is adding two ground replacement lenses to the mix, enabling users to swap solid pavement, carpeting, or other […]

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GamesBeat Decides 139: Hollywood movie star Sonic the Hedgehog

Sonic the Hedgehog is in theaters, and reviews editor Mike Minotti has seen it. Turns out it’s pretty good even though it features an unfortunate fart joke. Mike and PC gaming editor Jeff Grubb talk about the new record-setting video game movie on this week’s episode of the GamesBeat Decides podcast. Join us, won’t you? […]

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Japan Display launches 1058ppi 2.1-inch screens for smaller VR glasses

Two of this year’s most important evolutions of VR glasses involve increasing their display resolution and reducing their size — changes that Japan Display (JDI) is making possible. The company backed by Sony, Hitachi, and Toshiba announced today that it’s now mass-producing a pair of high-pixel-density screens designed for smaller, lighter VR glasses, including at […]

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Oxford VR raises $13 million for therapy platform

U.K.-based Oxford VR hopes to lead the way in automated VR therapy in the future, and it just raised £10 million ($13.05 million) to help achieve that goal. The company, which span out of Oxford University’s Department of Psychiatry in 2017, raised the money in a Series A round of funding led by Optum Ventures. […]

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Xbox has no need for a VR headset — yet

Poor Phil Spencer. No one wants him to like VR. Every time Microsoft’s Xbox guru opens his mouth to explain his stance on the technology, only the negative points seem to make the headlines, even when he’s trying to clarify any misunderstanding around previous pessimism. Even this week’s comments, in which Spencer tried to plainly explain […]

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SteamVR beta adds new dashboard, Oculus Quest icon

The beta version of SteamVR now has an all-new interface, as well as adding an icon for Oculus Quest in Oculus Link mode. SteamVR is Valve’s PC virtual reality platform for Windows, macOS, and Linux. The runtime is downloaded and updated via Steam. SteamVR supports all PC VR headsets, so developers building SteamVR apps can […]

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Some Tilt Five AR tabletops may face coronavirus delays

AR startup Tilt Five confirmed in a recent backer update that the coronavirus may impact the shipment of some early kits which were scheduled to be sent to backers this month. Tilt Five is a tabletop AR system that finished a fully funded Kickstarter in October. The majority of the kits were scheduled to be […]

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Broadcom’s first Wi-Fi 6E mobile chip doubles speeds, cuts energy use

Just ahead of CES 2020 in early January, the Wi-Fi Alliance announced “Wi-Fi 6E” as the official name for 6GHz Wi-Fi — an enhanced version of Wi-Fi 6 that promises to further increase data rates and cut power consumption. Today, Broadcom is announcing the world’s first Wi-Fi 6E mobile chip, BCM4389, a combined Bluetooth and […]

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Ubisoft reveals VR escape room Prince of Persia: The Dagger of Time

Ubisoft is taking the idea of the virtual reality escape room and running with it. The latest example is its new VR experience, Prince of Persia: The Dagger of Time. The co-op adventure is based on the classic Prince of Persia video game created by Jordan Mechner in 1989. It is the third location-based VR […]

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Samsung’s Galaxy Flip Z has a 180-degree hinge and begins shipping on February 14

Uncontented with one foldable phone, Samsung’s trying its hand at another — this with a flip design as opposed to the Galaxy Fold’s clamshell style. Today at the Bill Graham Civic Auditorium in San Francisco, the company announced the Galaxy Flip Z, a handset with an outward-facing display that unfurls to reveal a bendable panel […]

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Hired: AR/VR engineers replace blockchain programmers as hottest commodity

Augmented reality and virtual reality jobs are hot, with demand surging 1,400% in 2019, according to a new State of Software Engineers report by job site Hired. This means that AR/VR knowledge is the hot new thing, supplanting blockchain engineers, who according to Hired’s data were in demand a year ago. In last year’s report, blockchain […]

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Microsoft: VR is big on Windows, but Xbox would need ‘a bunch of work’

Microsoft’s Windows Mixed Reality initiative may have brought multiple VR headsets and a substantial quantity of VR software to the PC platform, but the company still isn’t planning to leverage that momentum to bring VR to Xbox users. Adding VR support to the platform would take too much work at this point to justify its […]

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Enterprise VR startup ForwardXP forms game division and hires art director

ForwardXP announced that it has created a new division, Forward Game Studios, and hired a new studio art director Justin Thomas. The Dallas-based enterprise VR studio is expanding beyond VR into video game development and independent game publishing, which seems like a wise thing to do given the relatively slow traction for VR, particularly in […]

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Golf Pool is an ideal fit on VR headsets

Golf Pool VR does pretty much exactly what you would expect from it. That’s right — you play 8-ball pool with a golf club in VR. Golf Pool VR has five different environments across 10 single-player levels, and it also features a two-player competitive mode. The trailer shows one of these environments – a rainy […]

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Oculus Quest’s hand-tracking now turns on when you’re not using Touch controllers

Hand-tracking now activates automatically on Oculus Quest when you aren’t using the Touch controllers. The feature is the biggest change in the new v13 software update to Quest headsets, which is rolling out over the week. Facebook added experimental controller-free hand tracking for Quest in December. It enables you use your hands in the open […]

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Sony’s shuts down PSVR studio before it even reveals a game

Sony’s mysterious first-party development team, focused exclusively on making triple-A PSVR games, is closing down before it even revealed its first game. The studio, based in Manchester, U.K., was confirmed to be closing down to GamesIndustry.biz. According to the report, the move was made “to close it as part of our efforts to improve efficiency […]

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