Wreckborn Dev Update – Improvements added to the game

I have added a number of improvements to the game that were suggested by players or came up during testing.

The improvements related to base building make both construction and structure coloring easier.

Transformation cube

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I added a preview cube to the foundation placement panel that shows which shortcut to use to rotate an element in the desired direction.

Foundation coloring

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I added the ability to assign any color to foundations using sliders.
Colored foundations no longer require 3 different materials, but only regolith.

Copying color and pattern

In the building interface or while coloring foundations, pressing the K shortcut copies the settings of the selected foundation, including:

  • color,
  • pattern,
  • HSV settings.

This shortcut can be changed in the key bindings settings.

Moving structures

I added the ability to move structures. You no longer have to demolish them just to rearrange your base.

Radial Menu

radial menu

I added a radial menu for buildings. When aiming at a building and holding the F key, an additional radial menu appears with the following options:

  • move the building,
  • turn the building on or off,
  • destroy the building.

New content that I plan to add to the game in the coming months

Ship coloring

I have already made the first preparations in this direction and adjusted the models so that it will be possible to color individual parts of the ships.

New pirate base

Research outposts
These will be pirate stations that affect the tier of pirate ships. At the beginning, pirates will not have any research outposts, but over time their locations will be generated randomly. There will be a maximum of 5 such outposts, and each one will increase the tier of pirate units.

Battle station
These will be objects placed at a considerable distance from the player’s main base. Their task will be to launch salvos of rockets toward the player’s bases, capable of destroying ground infrastructure. The only effective defense will be building a strong force field or anti-missile silos.

New ground structures to build in the base

Radar
Used to scan the area and detect incoming rockets. The higher the radar level, the greater the threat detection range.

Anti-missiles
Ground silos that launch interceptor missiles designed to shoot down pirate rockets.

Force field tower
Special towers placed in the base, creating a protective force field grid.

Force field generators
The more generators are built, the greater the durability of the force field and the amount of damage it will be able to absorb.

Reactor
A building that consumes erebit and generates large amounts of energy.

Portals
Structures built near asteroids, enabling fast travel for the main ship and its escort to distant areas of space. Their operation will require large amounts of energy.

Trading stations

Neutral trading stations where it will be possible to sell surplus materials and exchange them for currency.
The acquired currency will make it possible to purchase, among other things, new blueprints, rare resources, and hire technicians.

Increasing the maximum building level

I plan to increase the maximum upgrade level to 10.

New building schematics

It will become possible to discover new building schematics. They will serve the same functions, but will have a different framework and appearance.

Tower defense mode

The mode will activate after repelling 10 waves of pirate attacks on the base. A portal will open near the main base, from which subsequent waves of enemies attacking the base will emerge at defined time intervals.

To further strengthen the defense, it will be possible to build new defensive structures:

  • gravitational buoys — attracting enemy units,
  • explosive buoys — dealing area damage and knocking enemies back,
  • slowing buoys — reducing the movement speed of enemy units.

Co-op

The ability for friends to join your session, build together, and fight pirates together.

Controller support

This is quite a complicated topic, but I plan to add full controller support.

Cloud save

I also plan to add cloud save support to make it easier to transfer progress between devices.


Wreckborn

A light space survival focused on free play, base building and dynamic space battles.

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Cleanse the system of pirate presence, destroy their bases and free the captives. Build a base on asteroids, extract resources needed for survival, develop buildings, build defenses and turn the asteroid into a fortress.

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