Elden Ring Nightreign Augur boss guide: How to beat Maris

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If you know how to beat Maris, Fathom of Night, the Augur expedition is remarkably easy—a bit of a boring slog, actually. But if you bring in the wrong team or don’t know how to stop its wipe mechanic, then it’ll be one of the toughest in Elden Ring Nightreign.
You have to beat a total of four Nightreign bosses before you can unlock the hidden final boss, so I’d recommend making Augur a top priority since they’re one of the easiest once you understand their tricks. Below, I’ll go over everything you need to know to put the sea beast in its place.
Like other Nightlords, your work starts right away as you enter the expedition, where you should visit the best rune farming routes and hunt for legendary weapons. Here’s how to best prepare for Maris throughout the Augur expedition:
Inspired by sea creatures, it shouldn’t be all that surprising that Maris is weak to lightning damage. Any attacks of this affinity deal bonus damage, so what’s not to love about that? Unlike some of the other bosses, Gaping Jaw Adel in particular, there’s no special interaction when using Maris’ weakness, but the quicker the fight is over, the easier it is on your supply of healing items. You can also get a starting armament that deals lightning using the right relic, so check if you have one.
Maris flies around the arena pretty much constantly, making them an absolute pain in the ass to fight as a melee character. I’ve tried it, and although I was successful, it took way longer than when I used ranged weapons. Because of this, even a non-lightning bow is better than a lightning sword in this fight.
This is where the best Nightreign Ironeye build and best Recluse build really shine. Specialising in ranged damage, these two are perfect for dishing out damage no matter where Maris is. If you’re playing a traditionally melee character like Wylder or Raider, don’t forget that you can use great bows since these scale on your strength stat. Likewise, Revenant and Duchess can also use magic, letting them deal damage at range too, and Executor can use a bow as well with his S-tier dex.
Your biggest challenge in wrapping up the Augur expedition will be Maris’ annoying sleep damage. While its sleep aura and teardrop attacks will likely wipe you out in one hit, having a higher sleep resistance is still invaluable. Your best bet for finding this is the “all resistances up” passive from defeating a Night boss, or the Clarifying Horn Charm talisman. Likewise, any magic damage negation you find also comes in handy.
While the Augur expedition is pretty simple once you’ve got everything you need, I still recommend being at least level 10 if not 12 before facing Maris, mainly to increase your damage potential from higher scaling stats. Again, the quicker the fight, the less you’re chasing Maris around and dragging the things out. Earn as many runes as you can and take out expedition bosses along the way for passive upgrades. You should also pick up as many flask charges as you can by visiting churches.
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Similar to fighting Libra in Equilibrious Beast, your team composition is one of the most important steps to get right, largely because Maris rarely stops flying around. So, here’s who I recommend:
While I’d recommend these characters over anyone else, you could also use Wylder (or even Raider) with a great bow since they scale on strength. Wylder’s grappling hook is handy for mobility, while his ultimate can interrupt Maris’ sleep attack, much like Ironeye.
Now it’s time to actually bring the pain to Maris, which largely involves peppering them with arrows, avoiding a few attacks, and countering one move in particular:
Maris is generally quite a passive boss, flying around out of reach while summoning allies to wear you down. But there’s one attack, the sleep aura, that you’ll need to know how to stop before it’s too late. If you’re failing the Augur expedition, it’s probably because of that. It’s also worth noting that Maris doesn’t really have a second phase; they just create more jellyfish and tentacles.
I know I’ve already said it, but it’s worth repeating: You need to counter Maris’ AoE sleep attack using ultimate attacks, or you’ll either die outright from the blast or inevitably die shortly after from a follow-up hit. Like fighting Libra, it’s the most likely reason you’ll fail, so it’s worth saving your ultimates until the time is right, especially Ironeye’s Single Shot to quickly prevent it at range.
Since Maris turns the entire arena into a minefield thanks to its jellyfish and tentacle traps, you need to stay on the move almost constantly. Thankfully, you can still move while shooting with bows and even while casting spells. Alongside the obvious range advantage against this flying foe, mobility is important.