Steam Update 0.6.4 is now available!

ACHIEVEMENTS

  • We have added the first 3 official achievements to SP! More will be added throughout Early Access!
    • Exterminator – Kill 100 Bugs
    • Skilled Hunter – Kill 100 Beasts
    • If It Bleeds… Kill 100 Aliens

chievies

HOLOCHAMBER ARCADE 2.0

  • Holochamber Arcade Overhaul
    • Holochamber has underwent a major rework to allow for more dynamic gameplay
    • Floors are now divided into three waves: Slayer, Mission (chosen at random), and Elite Slayer
    • Missions have been reworked and integrated into the core gameplay loop
  • HC – Gameplay
    • NEW: Domain Transfer – Players can now spend 3 Tessera at a new kiosk to transfer their run to a different Holochamber simulation at random
    • UPDATED: Holochamber Functions have been integrated into the wave-based gameplay loop
      • Functions provide passive boons to the player that affect their gameplay experience
      • The first Wave of each floor will provide a regular Function
      • The third wave of each floor will provide a strong Function with a small trade-off
    • Elite enemies no longer grant bonus floor progression
    • SuperArmor’s damage resist reduced from 50% to 30%
  • HC – Missions
    • NEW: Plunder Protocol
      • Items will drop from enemies and players must acquire enough of them to complete the weave
    • NEW: Uplink Protocol
      • Players must locate and defend a data lattice against an onslaught of enemies for 30 seconds to complete the wave
    • NEW: Elite Slayer
      • Defeat a number of Elite-tier enemies with heightened aggression to complete the wave

HC WaveStart

NEW WEAPONS & PERKS

  • NEW Unique Wolf “OVRKL” Rocket Launcher
    • Rapid Fire Perk
    • Full Auto Perk
    • Big Mag Perk
  • NEW Unique Nazuna “Kaiju” SMG
    • NEW Perk “Ranger”
      • Use the targeting laser to switch firing modes between SMG and DMR
    • NEW Perk “Regen”
      • Slowly restore HP over time
  • NEW Unique Nazuna “Renegade” Combat Shotgun
    • Gut Punch Perk
    • NEW Perk “Super Shotgun”
      • Use the targeting laser to switch between Combat and Slug firing modes

IN DEVELOPMENT

SnapMapRuins

  • NEW “Post-Campaign” System
    • Procedurally generated levels for post-campaign play
    • Face high level enemies and earn unique weapons and loot
    • Major work in progress, but the Lost City post-game level is now nearing completion in dev testing!
    • Check out our next Livestream for a sneak peek and more release details!
  • Economy Updates
    • The Engineering Bay in the Space Station and the Holochamber starting pad will have new kiosks
    • These new kiosks will allow for more character and stat customization options
    • Other specialty loot including Cypher Keys will be saved to the Player(s) vault in future updates
    • A New rare currency “Tessera” is being developed and will feature both in Campaign and Holochamber
  • Rygar Part II
    • Players will explore underground research facilities and face brand new enemies
    • We will introduce the next weapons manufacturer
    • Watch our next major update Livestream for further news!

Update 0.6.4 Full Patch Notes